Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding by Bryan Hikari Hartzheim

Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding

Bryan Hikari Hartzheim

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As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the “stealth game” genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped ...

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